Publishers
System
1 Step Software
1st Publishing ltd.
21st Century Entertainment
3 SSS software
3-2-1 Software Inc.
3M / Scotch
4Mation
576 KByte
64 FUN (MC Publications ltd.)
64 Software (WK)
64er Paradize (Public Domain)
8 Bits High
8-Bit Guy
8th Day
A'n'F Software Ltd
A. Greenup
A.R. Softwear
Aackosoft
Aackosoft (Eaglesoft)
Aackosoft Edusystems
Aardvark
Aashima / Game World / Dynabite / Trust
Abacus Software
Abak
Abbex
ABC Soft
ABCOM Electronic
ABI Software
Abrasco Limited
Abraxas Software
Absolute Entertainment
Abstract Concepts
Academy Software
Accelerated Software Inc.
Access Software
Acclaim Entertainment
Accolade
Accolade Software (Avantage)
ACD
Acme Software
Activision
Activision (Electric Dreams)
Activision (Solid Gold Software)
Activision (Vivid Image)
Adamsoft
ADB Väst
Addictive Games
Addison-Wesley Software
Adman Electronics
Admiral Software
Advance Software Promotions
Advanced Computer Entertainment [ACE]
Advanced Electronic Applications, Inc (AEA)
Advanced Ideas, Inc.
Advanced Integrated Development [AID]
Advantage
Adventure International
Adventure Probe Software
Adventure Soft (Adventure International UK)
Adventure Workshop, The
AdVentures Inc. (L.A. Enterprises Inc.)
AEA-Soft
AEC Software
Aerosoft GmbH
AGE & AK
Aim Software
Ajodakt
Ak tronic
Ala Enterprises (Ala Software)
Ala Enterprises (Compumaster / Ala Video)
Alexander Software
ALFADATA Computer Technic Corp.
Alfred Publishing Co. Inc.
Aliengroup, The
Alligata
Alligata (Budgie)
Allrian Data Services
Alpha Omega
Alphacom Inc.
AlphaSoft
AlphaSoft (Cheap Thrills!)
Alphaworks
Alternative Software
Alternative Software (199 Range)
Alternative Software (299 Range)
Alternative Software (Again Again)
Alternative Software (React Software)
Alternative Software (Summit)
Alternative Software (Winner)
American Action AB
American Eagle Software INC.
American Educational Computer
American Greetings Corporation
American Made Software
American Peripherals
Amersoft
Amicron
Amos
Amsoft
AMsoft (USA)
Amvic Services (AVS)
AMX software
Anagram Software
Anchor Automation Inc.
Anco
AndOr SYSTEMS
Andreas Gerzen Hard+Soft Entwicklungen
Android Dreams
Andromeda Software
Andromeda Software, Inc.
Anger Productions
Anglosoft
Anik Microsystems
Anirog
Answare Diffusion
Anthropos
Apache Software
Apex Computer Productions
Apolonia Software
Applications Plus Inc.
Applications Software Specialities
Aprotek Microcomputer Peripherals
Arcade 64
Arcadia
Arcana Software
Archer
Arcus / Arcade
Argus Press Software (Mind Games)
Argus Press Software (Mind Games España S.A.)
Argus Press Software (Tape Computing)
Argus Press Software [APS]
Argus Specialist Publications (Your Commodore)
Argus Specialist Publications Ltd. (ASP Software)
Argus Specialist Publications Ltd. (Disk User)
Ariolasoft
Ariolasoft (39 Steps)
Ariolasoft (Art Edition)
Ariolasoft (Reaktör)
Ariolasoft (Starlight Software)
Armando Curcio Editore
Armati (Turbo Games / Max Media)
Armchair Entertainment
Arrow Micro Services
Art Instruction Software
Artic Computing Limited
Artificial Intelligence Research Group
Artronic Products
Artworx
Ascension Designs
ASCON Software / Ascaron Entertainment
Ashby Computers & Graphics
Ashley Computer Services
Asirus
ASK (Applied Systems Knowledge ltd.)
Atari
Atari (Atarisoft)
Atlantis Software
Atlantis Software Limited (Gold)
Atlas Adventure Software
Atrax
Audiogenic [ASL]
Aura
Automata UK
Avalon Hill Game Company (Intelligence Quest Software [IQ])
Avalon Hill Game Company (Microcomputer Games)
Avalon Software Systems LTD
Avant-Garde Creations
Avant-Garde Publishing Corporation
Avantgarde 64
Aventuras AD (Dinamic)
AVIVA
AVS
Ayya Publishing
Aztec Software
Ba'rac Limited
Backgammon Shop
Bad Taste Software
Baen Software
Baker Enterprises
Balistic Software
Balke und Muska Interface know how
Bananasoft
Band Aid Trust
Bantam Electronic Publishing
Barron Enterprises
Bart Smit Software
Basement Boys Software
Basic Byte Inc.
Basic Press Tidningsförlag
Basix Softworx
Batteries Included
Baudville
Bayerische Landeszentrale für Politische Bildungarbeit
Bayerischer Schulbuch Verlag [BSV]
BBC Radio 4
BCI Software
be.mar. Informatica
Beatrice d'Este
Beatrix
Beau-Jolly
Behavioral Engineering
Bergen Data Forum / Micromdata
Berkeley Softworks > GeoWorks
Besamu Electronics B.V.
Beyond
Beyond (Monolith)
Beyond (Nexus Productions)
Beyond Belief Software
Beyond [US]
BG Software (Brigitte Globisch)
Big Apple Entertainment
Big Five Software
Big G
Big Sky Software
Bignose Software
Bio-Syntax Method Oy
Bitcards
Bitmap Soft
Bitmap Soft (PhoenixWare)
Bits & Bytes Computers Specialogue
Björn Hutmacher
Black Castle Software LLC
Blade Software
Blandford Press (Blandford Software)
Blue Angel Adventure Software
Blue Byte (Play Byte Software)
Blue Chip Software
Blue Lion Software
Blue Sky Software
BMP-Data
Bobco
BOBR Games
Bodéns Data
Boeder (Bit Star)
Boeder (Public Domain)
Bomico Entertainment Software
Bonito
Boom Software
Boone
Boots UK Limited
Boston Educational Computing [BECi]
Bourne Educational Software [BES]
Braingames (Amplicon Micro Systems Ltd.)
Brøderbund Software
Breadhill Soft
Breakpoint
Bridgesoft
Brillant Software / Modedeal Co.
Britannia Software
Britannica Software
British Astronomical Software
British Software
Brown-Wagh Publishing
BSF CSL
Bubble Bus Software
Budget Software
Buena Vista Software
Bug-Byte
Bureau of Information Science
Business Electronics Software & Technology, Inc. (B.E.S.T.)
Busy Bee Software
BWW Software
Byte Back
Byte Computer
Bytewell
C 2088 G (Turbo Games)
C-LAB
C.B.I (Computer Boss International)
C.E.S.
C.S.P. Microgame
Cable Software (PSL Marketing)
Cabletronic
Cabletronic (Savage Software)
Calisto Software Ltd.
Canadian Tire Corporation (CTC)
Capcom
Capcom (Captain Commando)
Cardco Inc.
Cardinal Software
Carousel Software Inc.
Casa De Software SA
Cascade Games
Cascade Games (Gamebusters)
Cases Computer Simulations [CCS]
Casino Software
Castle Software Inc.
Cat & Korsh
CBS Software
CDA (Concept Development Associates, Inc.)
CDS Software
CDS Software (Blue Ribbon)
Central Computing
Central Point Software
Central Software
Central Solutions Ltd.
Centresoft
CentreSoftware
Centro Commodore
Centro Studi Editoriale S.R.L
Century Communications / Century Software
Century Software
Chalk Board
Chalksoft
Challenge Software
Challenger Computer Software
Champion Software
Channel 8 Software
Chart Top Design [CTD]
CHB
CheetahSoft
Cheshire Cat (Ampalsoft)
Chevy Tech (Chevrolet)
Chimera
CHIP
Chip Level Design [CLD]
CHS-Soft
Cicero
Cimarron (Microsci Corporation)
Cinematic Intuitive Dynamix [CID]
Cinemaware
Cinemaware (Spotlight Software)
City Software
Clark Kent Software
Classic Quests
Clausen Bøger
CLAY
CLJ Industries
CLUB de SOFT de ESPAÑA
CMS Software
Cobra Soft
Cockroach Software (Micro Accessories S.A.)
Codemasters
Codemasters (Cartoon Time)
Codemasters (Codemasters Gold)
Codemasters (Codemasters Plus)
Cogitare Computing
Coktel Vision
Coleco
Collectorvision Games
Colleen Ltd.
Collins Software / Collins Soft
Com-Ware Kft/COV
Combase
Comm*Data Computer House
Commercial Data Systems [CDS]
Commodore Business Machines [CBM]
Commodore Classics (Public Domain)
Commodore Computing International (Magazine)
Commodore Data AS
Commodore Disc C64/C128 (Computer-Aktiv-Verlags-GmbH (CAV))
Commodore Info (Uitgeverij S.A.C.)
Commodore Plus
Commodore Power (Lime Lizard Magazine)
Commodore Scene (UK)
Commodore User (Paradox Group / EMAP)
CommodoreFormatArchive.com
Compass Software
Comprehensive Software
Compu-Story
Compudart
Compulit, G-G Data Service
Compulogical S.A.
Compumed
CompuServe
Computacoin
Computapix Ltd.
Compute!'s (Gazette/Books)
Computer & Video Games Ltd. (C&VG)(EMAP)
Computer Awareness
Computer Classics
Computer Colorworks, The
Computer Gamer (Argus Specialist Publications)
Computer Management Corporation
Computer Records
Computer Revolution
Computer Software Associates
Computer World
Computer World (Softpak)
Computer World (Softworld)
Computerbeurs, De
Computerdienst van de Nederlandse Genealogische Vereniging
ComputerEasy
Computeristic Software
Computerized Tutorial Systems
Computerline B.V.
ComputerMat
Computerservice Tino Hofstede
Computex Apeldoorn
Concept Software
Connections / SMC Supplies
Conrad Electronic SE
Consumers Association
Continental Software (Arrays, Inc.)
Contriver Technology Inc.
COPRO
Corgi Software
Cosmi
Cosmi (Celery Software)
Cosmos' Brain
Counterpoint Software [CSI]
Courbois Software Beuningen [C.S.B.]
Covert Bitops
Covox Inc.
CP Verlag (3 in 1 Combo (Playtime + Magic Disk 64 + Game On))
CP Verlag (Game On)
CP Verlag (Golden Disk)
CP Verlag (Magic Disk)
CP Verlag (Magic Disk Classic 64)
CPI/Keystone Software
CPL Computer plus Soft GmbH
Crazyhorse Software
Creative Micro Designs Inc (CMD)
Creative Pixels Ltd.
Creative Software
Creative Sparks
Creative Sparks (Sparklers)
Creative Sparks (Super Sparklers)
Creativos Editoriales
CRL
CRL (The Power House)
Cronos Software Division
Cronosoft
Crown games Srl
Crystal Computing
Crystal Microsoft
Crystal Rose Software
CS/TED
CSJ Computersoft
CSM Software Inc.
CTO Software
Currah Technology
CW Communications S.A. (Commodore World)
CW Communications/Peterborough
Cyberia Inc.
Cygnus
Cymbal Software
Cymbal Software (BCI Software)
D & H Games
D & H Games (Cult Games)
D. J. Hemsley, M.Ed. & J. Simon, Ph.D.
D.A.C.C. Ltd. (Derek Ashton Computer Consultants ltd.)
D/C Trading
d3m Software
DarkVision
Data & Electronics [D & E]
Data 20 Corporation
Data 2000 Gmbh
Data Becker
Data Command Inc.
Data Distributors
Data East
Data House Software
Data Media GmbH
Data-Tronic
Database (Educational) Software
Databyte
Datacompaniet
Dataflow
Datamaster
Datamaxx
Datamost
Datasoft
Datasphere Publications
Dataview Wordcraft
Datel Electronics
Dave Brown Products Inc.
Davidson & Associates, Inc.
Davka Corporation
DB software
DBR Limited
DCS/TRON ccc
De Agostini
Dean Software
Decom Software
Dee-Kay Systems
Deemar Software
DELA-Elektronik GmbH
Delfia Press BV
Delhitronic
Delius Klasing
Demonware
Dennis Osborn
Department of Trade and Industry
DES Data Equipment Supply Corp.
Design Design Software
DesignWare Inc.
Det Nye Computer (Audio Media)
Deutscher Sparkassen Verlag GmbH
Developmental Learning Materials (DLM)
Dialog Software
Diamond Bytes
Didatech Software
Diecom Products
Digicom Software
Digilec
Digital Audio Concepts (DAC)
Digital Fantasia
Digital Integration
Digital Integration (Action Sixteen)
Digital Kamp Group [DKG]
Digital Marketing
Digital Solutions Inc.
Digital Vision
Digitek Software
Dilithium Press Software
Dimension 21 Software
Dinamic / Microdigital Soft
Disc Company, The
Discovery Software International
Disk-Count Software
Dixons
dk'tronics
DND Software
Doctor Soft Simulations
Dolphin Dos Vertrieb
Domark
Domark (Streetwise)
Domark (Toolbox)
Domark (TV Games)
Don't Ask Computer Software / SoftVoice
Dorcas Software
Dorling Kindersley Software (DK)
Dorothy Millard
DoSoft
Dossier Commodore (VNU Business Publications)
Dotsoft
Doublesided Games
Dr. T's Music Software
Dr. Wuro Industries
Dream Software Ltd
Dreamrider Software Inc.
Drean Commodore
Drews EDV+Btx GmbH
Dro Soft
DTronics
Duckworth / Ducksoft
Duckworth/Bug Computers
Duncan Computer Services
Dungeon Dwellers Inc. (DDI) (sys64738)
Dungeoneer Games & Simulations
Durell
DWK
Dynamic Software
Dynamics Marketing
Dynastar Productions
Dynatech Microsoftware
Dynatech Microsoftware (CodeWriter Corporation)
Dynavision Productions
E&J Software
E. G. Knagg
E.E.C. Distribution Services Ltd.
E.O. Eshuis Astrologische Software
e5frog
Eagleware International Productions
Earthware Computer Services
EAS Software / EAS Procovision
Eastern Computer Consulting Associates, Inc.
Eastern House Software
Easy Computing
EAV Software Inc.
Ebury Software (Good Housekeeping Software)
Eclipse Software Design
Ediciel
Ediciones SM
Edigamma
Edigamma (Special Games)
Edigamma (SUPER C64 e C128)
Edigamma (International Games)
Edigamma (Settimana Games)
Edigamma (Turbo Games Gusto Lungo)
Edigamma (Tutto C64)
Edisoft srl (Adventure Time)
Edisoft srl (Next)
Edisoft srl (Next Game)
Edisoft srl (Next Strategy)
Edisoft srl (Software Originale Italiano Confezione Doppia)
Editoriale Video (EV)
Editronica srl
Edizioni Hobby (Viking (Adventures in Italiano))
EDU-Kit Productions
EDU-Ware
Edusystems (Stenvert Apeldoorn)
EDV-Service Ellinger (Public Domain)
Elcomp Publishing
Electra Software
Electric Boys Entertainment software (EBES)
Electric Harem
Electric Software
Electrocoin Software
Electromusic Research (EMR systems)
Electronic Arts
Electronic Distribution of Software [EDOS]
Electronic Future World
Electronic Zoo
Elektor PCB Service [EPS]
ELEKTRONIK-TECHNIK-PETERS (ETP)
Elettronica Centostelle
EliKit Japan Company LTD.
Elite Systems
Elite Systems (2.99 Classics)
Elite Systems (Encore)
Elite Systems (Hit Pak)
Ellis Horwood Ltd
Elsevier (Leersystemen)
EMAP Publishing Limited
Emotional Pictures (InterActive Vision A/S)
Empire Software
Empire Software (Arcade Masters)
Empire Software (Touch Down!)
English Software
Enigma Software
Enigma Variations
Enlightenment Inc.
EnTech
Enterprise Informatique
Entertainment & Computer Products [ECP]
Entertainment On-Line Inc
Entertainment Software
EPI srl (SIPE) (Disk Parade)
Epyx
Epyx (Maxx Out!)
Epyx (Val-U-Line Software)
Epyx (Go America Ltd.) (U.S. Gold)
ERBE Software
ERBE Software (Especial 8 Bits)
ERBE software (Serie 5)
Ere Informatique / Ere International
Eric Software publishing
Ernst Klett Verlag Gmbh
ET Software
Eureka Informatique
EUREKA Soft- en Hardware
Euro-Byte
Europa Computer-Club (Miller International)
Europress Impact (Commodore Force)
EuroPress Software
EuroScope
Eurosoft (Aackosoft)
Eurosoft International [ESI]
EuroSystems Computer Products
Event Horizon Software
Everlasting Style
Evesham Micros/.com/Technology
EVM Computers
Eway 10 Software
Excalibur Software
Excellence
Expert Software
Express Marketing (Active Computer Learning [ACL])
Express Marketing Ltd.
Fabbri Editori (Libreria Di Software)
Fairware (Public Domain)
Falk Rehwagen
Falken Verlag / Software
Family Software
FANATIC
Fanfare (Britannica Software)
Fantasy Computerware
Fantasy Software
Fantasy Software Co. Inc.
Förlagsgruppen
Füle Electronic Trading GMBH (FET)
Fermont (Byte Games)
Fermont (Go Games)
Fermont (Hit Games)
Fermont (Nova Games)
Fermont (POKE)
Fermont (Run Games)
Fermont (Silver Games)
Fermont (Hot Games)
Fermont (PEEK)
Fieldmaster
Fiend, The
FIL (France Image Logiciel)
Filosoft
Financial Applications Inc.
Financial Systems Software Limited (F.S.S.L)
Firebird
Firebird (299)
Firebird (Gold Edition)
Firebird (Hot)
Firebird (Silver 199 Range)
Firebird (Super Silver)
Firebird (Super Silverdisk)
First Row Software
First Star Software
First Step of Roseville
Fischer + Willems Software Design
FischerTechnik
Fisher-Price (Gametek/IEJ Inc.)
Fisher-Price (Spinnaker Software)
Flair Software
Flashfire
Flimsoft
Flugung F. Jahnke / Ghost squadron
Foglia Srl (Cassetta Games)
Foglia Srl / International Education (Best Games)
Foglia Srl / International Education (Full Games)
Foglia Srl / International Education (Linguaggio Macchina)
Foglia Srl / International Education (Prima Visione)
Folkedata A/S
Forward Software
Frank Buss
Frans van de Wal For Total Computing
Franzis Software Service [FSS]
Free Game
Free Spirit Software
French Silk
French Vanilla (Tri Micro)
Fresno Commodore User Group and PDXCUG.org
Fuhrmeister Datentechnik (Public Domain)
Full Circle Software
Funlight Software
FunSoft
Funworld
Fusion Retro Books
Future Publishing (ACE Magazine)
Future Publishing (Commodore Format [CF])
Future was 8bit, The
Futurehouse
Futurehouse (Playground Software)
G & G Electronics
G. C. Geerdes (G.C.G.)
G.E.A.S.A. (Video Commodore)
G40IK G40IL
Gala Soft
Galactic Software
Gambit Games
Game Designers' Workshop (GDW)
Games Machine
Games Workshop
Gamestar
Gametek
GameworX software
Gardé
Gargoyle Games
Gargoyle Games (Faster Than Light [FTL])
Garisoft
Garnet Weiss Computer & Zubehör
Görlitz Computerbau
GB Standard
GE Ridge Services
Gebelli Software Inc
Gebr. Eckhardt Computersoftware
Gemini Marketing Limited
Genealogy Software
General Silicon
Generalitat de Catalunya
Genesis Computer Corp.
Genias
Gepo Soft
German Design Group (GDG)
Gessler Educational Software
Gilsoft
GIMA Print service
Ginger Colin
Glentop Publishers Ltd.
Global Software
Gloucester Computer inc.
Gold Disk Inc
Golden Games
Golden Software (Italy)
Golden Software (Italy) (Playsoft)
Goldwell International
Goliath
Goliath Games
Goodsoft / Multisoft
Grana Software
Grandslam
Grandslam (American Grandslam)
Grandslam (Bug Byte)
Grandslam (Bug Byte Premier)
Grandslam (Shades)
Grandslam (Unique)
Grapevine Group Inc.
Great Games Products
Green Valley Publishing (Load'n'Go! Software)
Green Valley Publishing (One-Step Software)
Greens Software
Greens Software (Golden Software)
Greg Wolnomiejski
Gremlin Graphics
Gremlin Graphics (GBH)
Gremlin Graphics (GBH Gold)
Gremlin Graphics (Star Games)
Gremlin Software
Grewe Computertechnik GMBH
Griffin Software
Grolier Electronic Publishing Inc.
Grupo 21, S.A. / G.T.S. (Grupo 21, S.A. / Grupo de Trabajo Software)
Grupo Sigma México
Gruppo Editoriale Jackson
GSC Software
GTi Software
Guild Publishing
Guild, The
Gyron Software
G^Ray Defender
H.A.L. Labs
H.K. Micro Support/Soft
H.S. Software
H2VW software
Hackersoft
HAIP Software
HAL Industria Argentina
Handic Software AB / Datatronic AB
Hands On Software
Happy Software (Markt & Technik)
Harald Häusele
Harboursoft
Haresoft Ltd.
Harper & Row Software
HarVsoft
Hayden Publishing Company (Hayden Book Company)
Hayden Software
Hüthig software service
HearSay Inc
Hebdogiciel
Heinz Heise Verlag GmbH (Heise Software)
Heinz Heise Verlag GmbH (Input 64)
Heitronic Commodore Software / Micro Power
Henninger Brau AG
Heureka Teachware / Ostermann Verlag
Hewson Consultants
Hewson Consultants (Rack IT)
Hi Tech Expressions
Hi-Yin Music
Highlight Software
Hilcu International
Hill MacGibbon
HiTEC Software
HiTEC Software (299)
HiTEC Software (Premier)
Hitech Games Plus
HK Electronics Software AB
HL Computer Software GMBH
Hobby Press S.A.
Hobby Software
Hodder and Stoughton Software
Hofacker
Holiday Brothers Limited
Home & Personal Computers. (H&P / Riska B.V. / Tasc)
Home Entertainment Ltd
Home Entertainment Suppliers
Home Software Benelux B.V. [HSB] / Homesoft
Homebrew versions
Homecomputer Software Inc.
Honeyfold Software Ltd
Honk Soft
Hopsoft
Horizon Software
Horten
Hot-Shot Entertainments
Houghton Mifflin Software
Howard W. Sams & Co.
Hudson Soft
Hueber Verlag/Software - ISS
Human Edge
Human Engineered Software [HES]
Hutchinson Computer Publishing
I.D. Limited
I.D.N. Advanced Systems
I.S.D.
IBSA (The Hit Squad)
IBSA (Leyenda Series)
Icon Design
Icon Design (Pick & Choose)
ICR FutureSoft
ICR Software
IDE64 Project
Idea Software
Idealogic S.A.
Ideals Publishing
Idee-Soft
IDI Internationales Disketten Imperium
Idlebyte Software
IHT Software
IJK Software
Illusion Software Ltd
Imagic
Imagine
Imagineering
Impact Marketing Inc.
Impeesa Software
Impex Software LTD
Impressions
Impressions (Energize)
Impulse Software
IMS Software
INC-X software (https://inc-x.jimdo.com/)
Incentive Software
Independent Computer Products User Group [ICPUG]
Independent Softworks
Indescomp
Indissoft SA
Individual Computers (Icomp.de)
Indus Systems
Indutronic
Infinite Games Ltd.
Inflexion Development
Info Designs Inc. (IDI)
Infocom
Infogrames
Infogrames (Exxos)
Informatica Icosa
Informatica Opleidingen Dirksen (IOD)
Informationskreis KernEnergie (Nuclear Energy Information Group)
Inforpress
Ingelek Jakson
Inkwell Systems
Inmerc
Innerprise
Insight software systems ltd.
Integrated Software Series
Intelligent Statements Inc.
Interactive Technology (Martyn Westwood)
Interactivision
Intercassette (ITC)
Interceptor Software (Pandora)
Interceptor Software (Players)
Interceptor Software (Players Collectors Edition)
Interceptor Software (Players Premier)
Interceptor Software (Fun Factory Promotions)
Interceptor Software (Micros / Group)
Interdisc
Interface Age Verlag
Interface Publications Ltd
Intermediair (VNU Business Publications)
International Computer Entertainment [ICE]
International Software Importers / Regency Software
Interphase
Interplay Productions
Interstel Corporation
IntraCorp
IntraCorp (Capstone)
Intraset Ltd
IPS
IQ
IRISH
ISA Software
Isis Hathor
ISP Marketing Ltd (ISP)
Istar Corporation
Italvideo SRL
Ivan Berg Software
J Morrison Micros
J. & J. Gilmour Ltd.
J.A. Lockerby
J.C.L. Software
J.Keyne
J.L. Hughes
J.Soft (Giochi Fantastico Con Il C64)
J.Soft (Super Commodore (Vic/C64/C16))
Jacaranda Software
Jackson Soft
Jan Derogee
Jann Datentechnik
Jason-Ranheim Company
JCS Stores Inc
JDE Computacion!
Jenday Software
Jens Weigt
Jens-Michael Groß
JetSoft
Jim Macbrayne (Developer & progammer)
John Henry Software
Joker Software
Jumbo Bv, Royal
K & C Productions
K'soft Ltd.
K-Tel (Front Runner)
K-Tel (K-Tek Software)
K-tel Software
KAB Software
Kansallis-Osake-Pankki (KOP)
Kantronics
Karamba Soft
Karstadt
Kastel Technology
Kayde Software Ltd
Kele Line A/S
Kerian (U.K.) Ltd
Keypunch Software
Keypunch Software (Box Office Software)
Keypunch Software (Vision Software)
Kidsplay
KIDware
Kielinauhat Ky
Kindersoft
King Microware
King Soft
Kingsize (Robtek Ltd.)
Kingsoft
Klaus Raczek
Klett (Ernst) Verlag
Kluwer
KnightSoft
Koala Technologies Corporation (KTC)
Kodekracker Ltd
Koks Gesto BV
Kollf Computer Supplies (KCS)
Komoda & Amiga plus
Konami
Konami (Action City)
Konix
Kosmos Software
KP Snacks
Kracker Jax Protection Busters (KJPB)
Krell Software
Krentek Software
Krisalis Software (Buzz)
Krisalis Software / Chrysalis Software
KRK Import.S.A
Krypton Force
Kuma Computers Ltd.
Kyodai
L&S Electronics Holland
Lab Pack
Laing Marketing Ltd.
Lambourne Games
Lance Haffner Games
Lander Software
Langenscheidt Software
Langnese
Lankhor
Laser Load
LCL
Le Clou
Leader Distribuzione
Learning Company, The (TLC)
Learning Technologies Inc.
Leg & Hobby
Legend
LEGO
Lehrmittelverlag Hagemann
Leidse onderwijsinstellingen (LOI)
Leisure Electronics Designs Ltd
Leisure Genius
Lenguaje Máquina Commodore (Microgames S.A.)
Level 9 Computing
Limbic Systems UK Ltd.
Lindy
LinEL
Linkdata
LK Avalon
Llamasoft Software
LMS Technologies
Load 'N' Run (COM 64)
Logica 2000
Logica 2000 (Play On Tape)
Logica 2000 (Computing Videoteca Nuova Serie)
Logical Design Works
Logical Design Works (California Dreams)
Logiciel Vision Software
Logidisque, Inc.
Logotron
Logyk Software
London Software
Longman (Eclipse Software)
Longman (Longman Software)
Loriciels / Loriciel
Low Spark
Lucasfilm Games
Ludia L'intellijeu
LukHash
Luna Software
LVL (Echosoft)
M.C. Lothlorien
MABO-Soft
Machine Code
Macmillan Software
Macmillan Software (Piranha)
Macos Software
Macsen Software
Mad Man Software Inc.
Magic Carpet Software
Magic Micro Club
Magic Team (Software Center S.A.)
Magicware
Magna Media
Magnard Studiciel
Magnificent 7 Software
Mailsoft Pty Ltd
Main Street Publishing
MainSoft
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Publisher Information and Releases
EDU-Ware
USA
EDU-Ware (1979-1985)(MSA (1983-1985))> Britannica Learning Company/Software (1985>)

Edu-Ware (1979-1985) became Britannica Learning Company(1985) which became Britannica Software (1985)

Edu-Ware Services, Inc.
28035 Dorothy Drive
Agoura Hills, CA 91301
USA


Edu-Ware Services, Inc.
Type: Corporation
Industry: Computer and video games
Founded: 1979 (defunct 1985)
Headquarters Agoura Hills, CA

Key people

Sherwin Steffin Chairman
Steven Pederson President

Number of employees: 60
Parent Management Sciences America (1983)

Edu-Ware Services, Inc. was an educational and entertainment software publisher established in 1979 by Sherwin Steffin and Steven Pederson It was known for its adventure games, role-playing video games, and flight simulators for the Apple II family of computers.


History

Edu-Ware founders Sherwin Steffin and Steven Pederson met at UCLA, where Steffin was working as a faculty advisor to the campus radio station where Pederson worked as a student. When Steffin was laid off in the spring of 1979, he and Pederson decided to form a software publishing company specializing in educational software for the Apple II. In particular, Steffin, who held degrees in experimental psychology and instructional technology, wanted to create computer aided instruction that encouraged divergent thinking, in contrast to current school curriculum, which he believed encouraged convergent thinking.

Working out of his Woodland Hills, California apartment, Steffin programmed educational software, while Pederson favored games the games he created while completing his studies at UCLA. Edu-Ware's first products were Perception, followed by Compu-Read, which Steffin had begun programming before starting Edu-Ware, with the intention of selling it to Programma International. Software store Rainbow Computing, enticed by Pederson's concept for a new role-playing video game called Space, gave him his first Apple II computer, which he used to also write the strategy game Terrorist and the educational program Compu-Spell, for which Pederson wrote the first version of Edu-Ware's EWS graphics engine for generating text on the Apple's high-resolution graphics screen.

The company expanded beyond the two founders when it hired Mike Lieberman, who had also worked at the student radio station, as sales manager, and contracted game developer David Mullich, who met Steffin while working at Rainbow Computing. After writing several games for Edu-Ware as a freelancer, he joined Edu-Ware after completing his own studies at California State University, Northridge in 1980, and as his first assignment created the ground-breaking adventure game The Prisoner, the product for which Edu-Ware is best remembered today. The game was also a financial success for the company, which moved into actual officespace, at 22222 Sherman Way in Canoga Park, California, by the year's end. Sometime later, the company relocated to larger facilities overlooking the 101 Freeway in Agoura Hills, California.

Edu-Ware may be most noted for what it failed to publish rather than what it did publish: Ken Williams originally shopped the first graphical adventure, Mystery House to Eduware in 1980. Unhappy with how the negotiations were proceeding, he formed On-line Systems to publish the game. On-line Systems became Sierra On-line and Sierra became extremely successful, based largely on their reputation in the graphic adventure genre.

While The Prisoner remained Edu-Ware's best-selling individual product during its first two years of business, educational software remained its primary focus. The Compu-Math series, consisting of three programs designed by Steffin and programmed by Mullich for teaching elementary mathematics, unveiled Edu-Ware's vision of teaching by objectives and measuring learning through pretesting and posttesting. The company's educational approach was perfected in 1981 with the release of the first in the Algebra series, in which learners choose the cognitive approach by which they want to learn. The Algebra series greatly surpassed The Prisoner in sales and became Edu-Ware's greatest source of revenue.

Despite the company's successes, by 1982 it was obvious that to Steffin and Pederson that they could not continue running the company themselves. Rapidly climbing marketing costs and heavier competition from rivals like Davidson & Associates and Spinnaker Software were taking their toll. For the 1.5 million dollar software company to survive, Edu-Ware needed more management strength and expertise. In July 1983 Management Sciences America (MSA), then the world's largest independent software manufacturer, announced that it was purchasing Edu-Ware for a combination of cash and MSA stock, valued at $1.5 million, plus a percentage of future earnings. Having previously specialized in mainframe computer software, MSA saw the purchase as its entry into educational software, which it saw as a future growth market.

However, the relationship soon soured as Edu-Ware's marketing was taken over by MSA's Peachtree Software accounting software division, and the Edu-Ware brand identity was slowly extinguished. The final straw came when Personal Computing hit the newsstands in October 1984. The issue featured a well-publicized peach-scented insert that unfolded into eight pages, 32-inches wide, displaying a shelf of 67 Peachtree Software products, all in identical packaging. This included 45 Edu-Ware products that were virtually indistinguishable from the accounting software packaging, the only difference being that the Edu-Ware products had the word 'Education' on the box, even for the Edu-Ware games like Prisoner 2.

Steffin's protests over how MSA was handling Edu-Ware caused him to be fired in August 1984. The next month, he filed a lawsuit against MSA, claiming the company had violated securities laws in making fraudulent representations to Edu-Ware’s stockholders in order to buy the latter’s stock and for the promise of future payments not materialized. Steffin further claimed he was to be employed by Edu-Ware for four years after the sale, and charged that MSA undercut Edu-Ware sales to diminish the payments it had promised. He said MSA sabotaged the company by holding some products off the market, eliminating advertising and discontinuing use of the Edu-Ware name.

Two months after Steffin filed his lawsuit, MSA announced plans to sell its retail microcomputer software group of Peachtree Software, DesignWare, and Eduware, which together lost $2 million that year. MSA cited the millions of dollars Peachtree Software had spent on advertising and promotion, including the expensive peach-scented insert, as a reason for selling off the group. In March 1985 Encyclopædia Britannica announced that it had purchased Designware and Edu-Ware from MSA for an undisclosed sum. The EduWare development team was to be disbanded, and DesignWare would handle both development and marketing of Edu-Ware and Designware products.

Steffin started another software publishing company, BrainPower, along with sales manager Lieberman, while Pederson, who had left Edu-Ware several months earlier, went on to other ventures. Mullich and a few other remaining Edu-Ware employees acquired two of the computer games in development, an adventure game called Wilderness: A Survival Adventure and a space flight simulator called Tranquility Base, and formed their own game company, Electric Transit.

Besides Mullich, another notable Edu-Ware alumni include former Apple Computer evangelist Guy Kawasaki, who was Director of Marketing at the company, and NASA official Wesley Huntress, who developed Rendezvous: A Spaceflight Simulator.
Products
Unique software for the unique mind
Main article: Early Edu-Ware products

Edu-Ware’s initial product line was an eclectic mix of analytical software, educational software and computer games, which it marketed under the slogan "unique software for the unique mind". Its 1979 product listed such diverse titles as the metric conversion calculator Metri-Vert, an E.S.P. program to help determine if users have extrasensory perception, and a drinking game called Zintar.

However, the photocopied documentation that was packaged in a zip-lock bag with each of Edu-Ware's early products outlined the company's goal of creating software that fell into two distinct categories: K-12 educational products that aimed to provide computer aided instruction that went beyond "random drill and practice routines', and entertainment products which were “often more intellectually powerful, and educational, than the educational products themselves".

While many of the company’s initial efforts fell short of that vision and were soon dropped from future catalogs, several early products typified the Edu-Ware experience, including its durable speed reading program Compu-Read, and its science fiction role-playing video game Space.
The science of learning

In 1981, Edu-Ware formalized the distinction between its educational and entertainment products by creating two separate product lines, each with its own packaging. The "Science of Learning" product line consisted of no-nonsense tutorials such as the Compu-Spell, Compu-Math and Algebra series. In each, the learner is given specific, measurable learning objectives; then pre-tested to assess current skill levels before presented with sequenced learning modules; after which he is post-tested to determine what he has learned. Several of these products featured a classroom management module, which measured the individual progress of an entire classroom of students and provide teacher control over the learning process.

While Edu-Ware's attempts at applying formal learning theory were often praised, its no-nonsense approach to learning had its critics. For example, a review of Compu-Math: Arithemetic Skiills complained that the program is "devoid of the fun aspect that makes computerized learning human and inspiring. The sole reinforcement is an ever-increasing complexity of the problems".

Although most of Edu-Ware’s Science of Learning products were developed internally, by 1982 the company was attracting outside educators such as Judith S. Priven, Ed.M., who developed several PSAT/SAT products; Neil Bennett, Ph.D., who created an interactive tutorial for teaching BASIC programming; and M. David Merill, who created the first of a (never-completed) comprehensive series to teach poetry.
Interactive fantasies

While educational software was Edu-Ware’s bread-and-butter, its innovate games are what the company is remembered for today. The goal of Edu-Ware's games was to "test, challenge and perhaps inspire that closet intellectual in all of us." Dubbed "Interactive Fantasies", they tackled such weighty topics as the oil crisis (Windfall), television programming (Network), and global terrorism (Terrorist). Noted one magazine reviewer, "there is that residual element of reality that makes Edu-Ware stuff so good".

Many of Edu-Ware’s games were written by game designer David Mullich. The most famous (or notorious) of these was Prisoner 2, an update that added graphics to their earlier game The Prisoner. The game was Mullich's homage to the Patrick McGoohan 1967 TV series The Prisoner, which had recently been rebroadcast in the United States. The game was Edu-Ware's most critically acclaimed title, and was ported to the Atari and IBM PC computers. While the game was one of Edu-Ware's best-selling titles, like most of EduWare's output, it proved too outside the mainstream to be considered a true hit.
Interactive simulations

In 1982 Edu-Ware introduced a third brand, Interactive Simulations, when it released Rendezvous: A Space Shuttle Simulation, developed by NASA scientist Wesley Huntress. Accompanied by a thick "Spacecraft Operations" manual with a chapter on use in the classroom, this flight simulator was marketed as being as educational as it was fun to play.

Dragonware

While the typical Edu-Ware educational product adopted a very serious tone in its instruction, developer John Conrad had created a series of educational products such as Introduction to Counting and Spelling and Reading Primer for Edu-Ware that were designed for the younger learner and thus more playful than the typical Edu-Ware product.

However, two of Conrad’s later products, Spelling Bee Games and Webster’s Numbers, fell so far into the realm of edutainment that Edu-Ware created a fourth product line for them in 1983. The Dragonware line featured a dragon mascot named Webster, who was to be the child’s companion this series of educational games.
Peachtree software

Edu-Ware’s final products – the comprehensive Learning to Read literacy series, the final chapter in the Empire role-playing video game saga, a Tranquility Base lunar lander simulator, and a children’s game called Merry Canned Nightmare’s and Dreams – would each have fit well into its Science of Learning, Interactive Fantasies, Interactive Simulations, and Dragonware brands, respectively.

However, Edu-Ware’s new owner, MSA, decided to strip Edu-Ware of all its brands and marketed the entire software line in identical packaging, bearing the logo of its Peachtree Software accounting software division. All of the products were promoted as being educational software – even such games as Prisoner 2 – until the product line was sold to Encyclopædia Britannica in 1985.

Published titles
Year Title Genres Platforms Developer Notes
1979 Compu-Read Drill and practice Apple II Edu-Ware Originally programmed by Steffin before starting Edu-Ware, it became Edu-Ware's longest-selling title together with its 1981 hi-res graphics remake, Compu-Read 3.0.
1979 Edu-Pak I Educational software compendium Apple II Edu-Ware Includes Compu-Read, Perception, and Statistics
1979 E.S.P. Personal development Apple II Edu-Ware
1979 Metri-Vert Analytical software Apple II Edu-Ware
1979 Party-Pak Entertainment software compendium Apple II Edu-Ware Includes E.S.P, Subliminal and Zintar.
1979 Perception Puzzle Apple II Edu-Ware Edu-Ware's first product to be released. Remade with hi-res graphics in 1982 as Perception 3.0.
1979 Rescue Strategy game Apple II Edu-Ware
1979 Rescue/War Strategy game compendium Apple II Edu-Ware Includes Rescue and War.
1979 Statistics Analytical software Apple II Edu-Ware Remade with hi-res graphics in 1982 as Statistics 3.0.
1979 Space Role-playing video game Apple II Edu-Ware The concept proposal for Edu-Ware's first role-playing video game convinced Rainbow Computing to give Pederson his first computer. Replaced by Empire I: World Builders in 1981 when Game Designers Workshop sued Edu-Ware for copyright infringement.
1979 Space II Role-playing video game Expansion pack Apple II David Mullich Expansion pack for Space.
1979 Story Teller Word game Apple II Edu-Ware
1979 Subliminal Word game Apple II Edu-Ware
1979 Text File Editor Analytical software Apple II Edu-Ware
1979 Unisolve Analytical software Apple II Edu-Ware Remade with hi-res graphics in 1982 as Statistics 3.0.
1979 War Strategy game Apple II Edu-Ware
1979 Zintar Drinking game Apple II Edu-Ware Advertised in Edu-Ware’s catalog as being banned by Rainbow Computing.
1980 Compu-Math: Arithmetic Skills Tutorial Apple II Edu-Ware
1980 Compu-Math: Decimals Tutorial Apple II, Atari Edu-Ware Remade with hi-res graphics in 1982 as Decimals.
1980 Compu-Math: Fractions Tutorial Apple II, Atari Edu-Ware First product created in the Compu-Math series. Remade with hi-res graphics in 1981 as Fractions.
1980 Compu-Spell Drill and practice Apple II Edu-Ware The first program to use Edu-Ware's EWS high resolution graphics engine.
1980 Network Business simulation Apple II David Mullich
1980 The Prisoner Adventure game Apple II Edu-Ware Arguably Edu-Ware’s best-remembered title, and Mullich’s first as an Edu-Ware employee. It remained Edu-Ware's greatest seller until the release of the first in the Algebra series. Remade with hi-res graphics in 1982 as Prisoner 2.
1980 Terrorist Strategy game Apple II Edu-Ware First Interactive Fantasies brand title.
1980 Windfall: An Oil Crisis Simulation Business simulation Apple II David Mullich
1981 Algebra 1 Tutorial Apple II, IBM, Commodore 64 Edu-Ware The first of the Algebra series, Edu-Ware's all-time greatest seller.
1981 Counting Bee Tutorial Apple II John Conrad Repacked as Introduction to Counting in 1983.
1981 Compu-Read 3.0 Drill and practice Apple II, Atari, Commodore 64, IBM Edu-Ware Hi-res graphics remake of Compu-Read. Together, they were Edu-Ware’s longest-selling title.
1981 Empire I: World Builders Role-playing video game Apple II Edu-Ware First hi-res graphics title. Replaced Space.
1981 Spelling Bee with Reading Primer Tutorial Apple II John Conrad Repackaged in 1982 as Spelling and Reading Primer.
1982 Algebra 2 Tutorial Apple II, IBM Edu-Ware
1982 Algebra 3 Tutorial Apple II, IBM Edu-Ware
1982 Algebra 4 Tutorial Apple II, IBM Edu-Ware
1982 Decimals Tutorial Apple II, IBM Edu-Ware Hi-res graphics remake of Compu-Math: Decimals.
1982 Fractions Tutorial Apple II, IBM Edu-Ware Hi-res graphics remake of Compu-Math: Fractions.
1982 Empire II: Interstellar Sharks Role-playing video game Apple II Edu-Ware
1982 Perception 3.0 Puzzle Apple II Edu-Ware Remake of Perception, using hi-res graphics.
1982 Prisoner 2 Adventure game Apple II, Atari, IBM Edu-Ware Remake of The Prisoner, using hi-res graphics.
1982 PSAT Word Attack Skills Tutorial Apple II, Atari, IBM Judith S. Priven, Ed.M.
1982 Rendezvous: A Space Shuttle Simulation Space flight simulator Apple II, Atari Wesley Huntress, Ph.D. First Interactive Simulations brand title.
1982 SAT Word Attack Skills Tutorial Apple II, Atari, Commodore 64, IBM Judith S. Priven, Ed.M.
1982 Spelling and Reading Primer Tutorial Apple II, IBM John Conrad Repackaged version of Spelling Bee with Reading Primer.
1982 Spelling Bee Games Edutainment Apple II, Atari John Conrad First Dragonware brand title.
1982 Statistics 3.0 Analytical software Apple II Edu-Ware Hi-res remake of Statistics.
1982 Algebra 5/6 Tutorial Apple II, IBM Edu-Ware
1983 Empire III: Armageddon Role-playing video game Apple II Edu-Ware Packaged by Peachtree Software as an “educational” title.
1983 Hands-On BASIC Programming Tutorial Apple II Neil Bennett, Ph.D.
1983 Introduction to Counting Tutorial Apple II, IBM John Conrad Repackaged version of 'Counting Bee.
1983 Introduction to Poetry Tutorial Apple II M. David Merill
1983 PSAT/SAT Analogies Tutorial Apple II, IBM Judith S. Priven, Ed.M.
1983 Webster’s Numbers Edutainment Apple II, Commodore 64 John Conrad
1984 Learning to Read: Letters, Words and Sentences, Volume 1 Tutorial Apple II MicroTeacher
1984 Learning to Read: Letters, Words and Sentences, Volume 2 Tutorial Apple II MicroTeacher
1984 Learning to Read: Letters, Words and Sentences, Volume 3 Tutorial Apple II MicroTeacher
1984 Learning to Read: Letters, Words and Sentences, Volume 4 Tutorial Apple II MicroTeacher
1984 Merry Canned Nightmares and Dreams Board game Apple II
1984 Tranquility Base Space flight simulator Apple II, IBM L. Roberts Enhanced and re-published as Lunar Explorer” in 1985 by Electric Transit.
1984 States & Traits Learning PCjr, IBM DesignWare
1984 Wilderness: A Survival Adventure Adventure game Apple II Wesley Huntress, Ph.D. Enhanced and re-published in 1985 by Electric Transit.
1984 Writing Skills, Volume 1 Tutorial Apple II, IBM, Macintosh MicroTeacher
1984 Writing Skills, Volume 2 Tutorial Apple II, IBM, Macintosh MicroTeacher
1984 Writing Skills, Volume 3 Tutorial Apple II, IBM, Macintosh MicroTeacher
1984 Writing Skills, Volume 4 Tutorial Apple II, IBM, Macintosh MicroTeacher
1984 Writing Skills, Volume 5 Tutorial Apple II, IBM, Macintosh MicroTeacher


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