Publishers
System
A.M. Chaudhary
Addictive Games
Adventure International
Adventure Soft (Adventure International UK)
Alligata (Budgie)
Alpha Omega
Alternative Software (199 Range)
Anco
Anirog
Arcadia
Argus Press Software (Tape Computing)
Artic Computing
Atlantis Software
Audiogenic [ASL]
AVS
Beau-Jolly
Bitmap Soft
Bubble Bus Software
Bug-Byte
Cascade Games
Cascade Games (Gamebusters)
CDS Software
CDS Software (Blue Ribbon)
Channel 8 Software
Citisoft Limited
Codemasters
Commodore Business Machines [CBM]
Commodore Data
Commodore Info (Uitgeverij S.A.C.)
Computer Soft Jonigk [CSJ]
Computer World (Softworld)
Computrix Software
Courbois Software Beuningen [C.S.B.]
Creative Sparks
CRL
CRL (The Power House)
Cronosoft
Data Beutner (Stone-Castle)
Data Media
DELA-Elektronik
Dixons
Dotsoft
Duckworth / Ducksoft
Durell
Elite Systems
Elite Systems (Encore)
Elite Systems (Hit Pak)
English Software
Fantasy Software Designs
Fermont (Go Games)
Firebird (Silver 199 Range)
Flashfire
Future was 8bit, The
Gameword
Golden Games
Gremlin Graphics
Homebrew versions
Illusion Software
Imagine
Impex Software
Info Designs (IDI)
Infocom
Interceptor Software (Players)
J.C.L. Software
Jafsoft
Kingsoft
KnightSoft
Llamasoft Software
Macsen Software
Magnificent 7 Software
Majestic Software Products (MSP)
Markt & Technik
Mastertronic
Mastertronic (199 Range)
Mastertronic (Entertainment USA)
Mastertronic (M.A.D.)
Mastertronic (Plus)
Mastertronic (Ricochet)
Melbourne House
Micro Design
Microdeal
Microelectrónica y Control (µec)
Micropool
Midas Marketing
Mother Soft- en hardware Services
Mr. Chip Software
Novagen
Ocean
Ocean (The Hit Squad)
OziSoft
Paxman Promotions
Poly.Play
Prism Leisure
Probe Software
Psytronik Software
Pubblirome
Quellesoft
Razorsoft
recycle me
Robcom / Robtek / Share Operating Services
Robtek (Kingsize)
Romik Software
Rushware
Smith Corona
Software Projects
Solar Software
Sumlock Microware (LiveWire)
Super Sellers
Supersoft
Thunderbirds / Unlimited Paperware
Tri Micro
Trojan Products
Tronic-Verlag (Compute Mit)
Tynesoft
Tynesoft (MicroValue)
U.S. Gold
U.S. Gold (Americana)
U.S. Gold (Kixx)
Unknown
Visiodata (Visiogame)
Visiogame
Visiogame (Play Vision)
YES! Software
Publisher Information and Releases
Imagine Software. A famous Liverpool software house, that was founded in 1982 by two former employees of Bug Byte Software, Mark Butler and David Lawson, with Eugene Evans a friend of Mark joining soon after.

They would publish many classic Spectrum, VIC -20 and C64 games in the early 1980’s. Games such as Arcadia (1982), Ah Diddums(1983) and Alchemist (1983) to name but a few. To kids such as myself it was a place of dreams, a place where everyone had Porsches and Ferrari’s, even 16 year old kids. Of course such extravagance fitted the Zeitgeist of the nation, and so gave them lots of coverage in both gaming magazines and even national newspapers of the time… They were the darlings of the industry, untouchable… it all looked to good to be true… It was…

You see, despite the three games mentioned being really good games, they also were releasing a lot of terrible games… Suddenly there was a massive chasm between the huge advertising budget and lacklustre sales.

This was compounded still further when Imagine started to invest heavily in two new games, called Psyclapse and Bandersnatch, game that was going to revolutionise both the C64 and Spectrum. With two games that was so ambitious, it would require additional hardware that extended the computers Ram to play the games. Imagine, would do a massive full page advertising campaign only weeks after the project had begun.

In 1984 Imagine Software was a big enough name in the UK, for the BBC show Commercial Breaks, to do a documentary on them. It was supposed to be about this dream place to work, in the exciting new frontier of video game development. Instead the documentary captured Imagine going bankrupt before their very eyes on the 9th July 1984.

It is a fascinating watch and can be found here on YouTube.

Suddenly all the staff found themselves out of work and dealing with bail iff’s trying to impound everything. Including the disks and tapes with all the hard work, already done in writing the two new games Bandersnatch and Psyclapse. It became a frantic race by the Imagine employees to rescue any hardware and software they could, before the bail iff's made it impossible. Imagine Software's game back catalogue, was sold off to BeauJolly and the companies namerights was sold to Ocean Software. (1984)

Some of the other people from Imagine Software such as Ian Weatherburn, Brilliant programmer John Gibson and artists Steve Cain, Ally Noble and Karen Davies, would start up the famous Spectrum developer Denton Designs. They would do brilliant games, such as The Great Escape, Where Time stood still, and Frankie Goes To Hollywood. Also the not so great games like Transformers.

Imagine brand name was bought by Ocean and from 1985 and on all Imagine releases were in fact Ocean releases using the Imagine brand. Ocean was heavily into licensing so the first games released were Konami arcade conversions.
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